Volume Rendering Parallel Computer
Project Overview
Development of Parallel Volume Rendering System for
Interactive Simulation Environment.
- Texture-based Hardware Assisted Parallel Volume Rendering
- Special Purpose Hardware Assisted Parallel Volume Rendering
- Dynamic Load Balancing for Unstructured Grid Paralle Volume Rendering
- Interactive Simulation System
Papers
- IEEE Visualization 2001 Work in Progress Session(pdf file)
- ReVolver/C40: A Scalable Parallel Computer for Volume Rendering
--Design and Implementation --
IEICE Trans. on Information and Sustems, Vol.E86-D, No.10,
Oct.2003
- A Parallel Computer Architecture for Volume Rendering
- Proc. Int'l Symp. on Parallel and Distributed Supercomputing, Sept. 1995.
-
- List of Papers
-
All list...Mostly in Japanese
Papers written in English
Figures, Photos, etc.
Current Status of Development
Visual Accelerator: VisA (planning)
VisA Protoype Card
becomes avaiable from
Tokyo Electron Device Co. Ltd.
since May 2003.
FPGA Configuration file for Volume Rendering is under development.
Paralle Volume Rendering System with Texture-based Graphics Cards
(P3 1GHz, 512MB Memory, ATI RADEON9700Pro)x 4 nodes +
(P4 1.7GHz, 512MB Memory, ATI RADEON9700Pro)x 1 nodes (Host)
ReVolver/C40
- ReVolver/C40-mini (available)
- RCS:3DSPs, PCS:8DSPs with Voxel Preload, SS:8DSPs
- ReVolver/C40-demo (running)
- RCS:none, PCS:32DSPs w/o Voxel Preload, SS:8DSPs
- ReVolver/C40(planning)
- RCS:8DSPs, PCS:128DSPs with Voxel Preload, SS:16DSPs
Please contact us
for any comments and questions.
mailto:revolver[@]lab3.kuis.kyoto-u.ac.jp
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